Koru likes food, sleep, and agility stunts. You can read more about him here.
Jonathan managed the development process for the latest version of SuperBetter, and also handles partnership and business development initiatives for SuperBetter Labs. He is yielding his blog space to Koru, but you can watch what he has to say here.
SuperBetter 2.0: The Development Process According to Koru
You know, originally I wasnâ€™t even offered a slot on this blog. It came down to Jonathan or me, and there was only room for one of us. Luckily he’s
not too good at rock-paper-scissors, and I don’t do best of seven.â€ It’s winner-take-all in my world. (Besides, Iâ€™m going to let you in on a little secret: everyone has a pattern in rock paper scissors. Everyone.).
So, what can I tell you about the development of the game, SuperBetter? What piercing insights, shocking revelations or touching anecdotes would you like to hear? I know what you’re thinking: â€œOh, to be a fly on the wall in that cauldron of creativityâ€¦.â€ Well, as Acting Chief Executive Director Of Morale, I was that fly.
And the stories I could tell. Most aren’t fit for public consumption, and would have the FCC all over me like Janes dog Meche on a frisky Friday morning. Letâ€™s just say they really need a dress code around here. And that bin of stuffed animals isnâ€™t what it appears. The real gems Iâ€™m saving for my memoir, but I’ll throw you a few bones here (har har) I’ve got to preserve my spot in the blog lineup, after all.
It really was an accident that I wound up at SuperBetter Labs in the first place. I had thought I was signing up for a chocolate company, and Iâ€™m not going to lie, Iâ€™m still a little bitter about the bait and switch. But you make the best out of every situation, and weâ€™ve had some good times here. It has been an epic journey since we began initial development on the game: over a decade in dog years, and Iâ€™ve shed more than my fair share of hair along the way.
Now that I look back on it, the fondest memories I have are of the all-day workshops. Weâ€™d gather everybody in the conference room, fly in our developers and science advisors and even a few board members…and then weâ€™d roll up our sleeves (at least some of us) and order the most copious amounts of food you can imagine. Iâ€™ve never experienced such abundance: salads of all types, cupcakes, salty snacks, burrito bowls, vegan curriesâ€¦and it smelled so good.
Later, in our darkest days of crisis, when I questioned my own involvement and felt the urge to walk out the door and never come back, I would close my eyes and transport myself back to those glorious lunches. I thought to myself: This is what Iâ€™m here for. That, and Iâ€™m still working on figuring out how to open the office door.
Also, I could never leave Jonathan. Donâ€™t tell my owner, but out of everyone, heâ€™s my favorite. Such a sucker.